First things first - here’s your free transcription.
When we think about what the “hardest” thing to play on drums is, we probably have some of the same ideas.
Certainly some of the impressive double-kick/blast beat/gravity drop technical prog rock of the type Navene Koperweis or Estepario Siberiano do seems pretty hard.
Ditto anything with shifting, angular polyrhythms of the type we see Arthur Hnatek or either Matt (Halpern or Garstka) playing. Not to mention adding lightening double-kick to that, as Chris Turner is wont to do.
But I’m going to propose something else entirely as a contender for hardest thing to do on the drums: improvising with doubled triplets.
Whereas some of the other disciplines are hard primarily for their speed, doubled-triplet improv is difficult even if it’s slow.
Whereas some of the other things are hard because you’re learning composed polyrhythms that cross the barline in weird ways, doubled-triplets - if you want to play them at a high level - are hard because you have to improvise things that cross the barline in weird ways.
So, what are doubled triplets? Imagine a slow half-time shuffle, and imagine improvising over it, at twice the rate of the triplet. They’re the same rate as sextuplets, but they “lie differently”.
And what makes them so hard?
My theory is that it’s because they only emerge in a certain band of tempos, and they’re tempos we don’t see very much in popular music. And that it’s all down to reps. We get tons of reps with 16ths, sextuplets, and 32nds, but many fewer with doubled triplets.
But I’d argue we should be making time for this solo structure, because it sounds really cool. (In the video I’ll show you several examples.)
Which leaves us with how do we do it. And you know me - I’ve got you.
The answers to get you started, as usual, are in the video.
Hope you enjoy.